Class Talent System

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  • The Talent System starts in Tier 7 of Server Progression

Tier 7 Talents[edit]

  • Maximum number of talent points which can be earned and spent is 0 - 60 from Tier 7 Points, 20 from Tier 8 Points
  • Must spend 20 points to add Rank 2 Talents.
  • Must spend 40 points to add Rank 3 Talents.

Cleric[edit]

Rank 1[edit]

  • Crushing Blows (5 Points): You have a 10 percent chance to do two additional melee rounds whenever attacking with a non-special melee attack.
  • Banner of Faith (Cost: 10): Your learn a new spell, Summon Banner of Faith I.
    • Banner of Faith I: You summon a banner which heals all group members within 100 yards by 75000hp every second. A maximum of 3 faith banners can be active at anytime.
  • Banner of Discord (Cost: 10): Your learn a new spell, Summon Banner of Discord I.
    • Banner of Discord I: You summon a banner which damages all enemies within 100 yards by 50000hp every second. A maximum of 3 discord banners can be active at any time.
  • Empowered Holy Nova
    • Ranks 1-10: Up to 100% chance to trigger a second Holy Nova I on cast. Increases by 5% per rank.
    • Rank 11-20: Up to 60% chance to trigger a third Holy Nova I on cast. Increases by 3% per rank.

Rank 2[edit]

  • Desperation (Cost: 10): 100% chance to trigger a second Desperate Word I on cast.
  • Exaltation (Cost: 10): 100% chance to trigger a second Exalting Light II on cast.
  • Empowered Holy Bolt (Cost: 5): 100% chance to trigger a second Holy Bolt I on cast.
  • Empowered Exaltation (5 Points): Whenever you cast Exalting Light II you will cast an additional Exalting Light II on a random group member.
    • NOTE:Requirements: Exaltation
  • Shadowflame (5 Points): Whenever you cast Holy Nova I you have a 25% chance to let loose a burst of shadowflame, doing 250,000 damage to all targets within 40 yards.

Rank 3[edit]

  • Chosen One (Cost: 20): While Sanction the Divine I is active you will do 4 additional melee rounds with a 1hb weapon. In addition, you have a 10% chance per attack to cast Desperate Word I and a 20% chance to cast Holy Bolt I twice on your target.
  • Last Rites (10 Points): You summon a Prayer Book for 180 seconds. Any player that hails it will be healed for 1.5 million hitpoints. Each player can hail the book once per minute.
  • Hammer of Justice (10 Points): Each time you land a melee attack you heal your group for 20,000 hitpoints.

Shaman[edit]

Rank 1[edit]

  • Totemic Companion Mastery: Ranks 1-10: Up to 100% chance to trigger an additional servant when casting Totemic Companion II. Increases by 10% per rank.
  • Soothing Totem (10 Points): Your learn a new spell, Summon Soothing Totem I.
    • Summon Soothing Totem I: You summon a totem which heals all group members within 100 yards by 80000hp every second.
  • Lightning Totem (10 Points): Your learn a new spell, Summon Lightning Totem I.
    • Summon Lightning Totem I: You summon a totem which damages all enemies within 100 yards by 80000hp every second.

Rank 2[edit]

  • Empowered Mending: Ranks 1-10: Up to 100% chance to trigger a second Tribal Mending II on cast.
  • Torporicity (10 Points): Torpor of Halas II will now be cast on all group members.
  • Turgur's Edict (10 Points): Rank 1: Turgur's Blood II will now be cast on all enemies within 40 yards.
  • Improved Totems (5 Points): You will now summon 3 Lightning or Serenity totems depending on which spell is cast.
    • Requirement: Must have purchased Serenity Totem or Lightning Totem talent to get the additional totem.
  • Earthshield (5 Points): You learn a new spell: Earthshield I
    • Earthshield: Reduces incoming melee damage by 40% for 30 seconds. 60 second recast.

Rank 3[edit]

  • Yoppa (20 Points): Turgur's Blood II will apply Yoppa I, a powerful magic-based DoT, on your current target. Any ally that attacks a target afflicted by Yoppa I will be healed 8000 damage per hit. 1HB, 2HB, 1HS, 2HS, Piercing, Hand to Hand, and Ranged attacks will proc Yoppa I heal.
  • Windfury Totem (10 Points):You summon a Windfury Totem that places a large DoT on the target you cast it upon. Any non-special melee attack on the target will have a chance to proc two additional melee attacks.
    • Additional Info: Lasts 60 seconds, 60 second recast time.
  • Winterfell (10 Points): Your Ultimate Pet assumes a new form.
    • Base pet damage will be increased by 2000%, base hit points increased by 4000% (Then further multiplied by Berserk Spirit I). Ultimate Pet will now proc a group heal and devastating DD.

Druid[edit]

Rank 1[edit]

  • Empowered Wildsurge: Ranks 1-20: Up to 100% chance to trigger an additional Wildsurge I when casting Wildsurge I. Increases by 5% per rank.
  • Apex Predator (Cost: 10): Ranks 1: 25% chance to trigger Apex Predator I when casting Natureburst II. Apex Predator I increases Riposte chance by 20%.
  • Skewer (Cost: 10): New Spell: Skewer I - Increase damage shield by 55,000 for 30 seconds 60 second recast.

Rank 2[edit]

  • Reptilian Perfection (Cost: 10): Rank 1: Reptilian Inversion IV will now be cast on up to 2 additional enemies if they are within 70 yards.
  • Convalescence (Cost: 10): New Spell: Convalescence I
    • Rank 1: You bestow a very large HoT on your target for 30 seconds. 60 second recast.

Rank 3[edit]

  • Force of Nature: Infestation I will apply Force of Nature I, a powerful magic-based DoT, on your current target. Any ally that attacks a target afflicted by Force of Nature I will be healed 12000 damage per hit. 1HB, 2HB, 1HS, 2HS, Piercing, Hand to Hand, and Ranged attacks will proc Force of Nature I heal.

Paladin[edit]

Rank 1[edit]

  • Righteousness
    • Ranks 1-20: Up to 100% chance to trigger a second Authority I on cast. Increases by 5% per rank.
    • Ranks 11-20: Up to 60% chance to trigger a third Authority I on cast. Increases by 3% per rank.
  • Unrepentant (Cost: 10)
    • 100% chance to trigger a second Light of Transcendency II on cast.
  • Savior (Cost: 10)
    • 100% chance to trigger a second Wave of Transcendency II on cast.

Rank 2[edit]

  • Shield Charge (Cost: 10)
    • You charge at your target dealing massive bash damage. If your target is stunned, you will do a second bash.
    • New Spell: Shield Charge I
  • Consecration (Cost: 5)
    • You consecrate the ground for 30 seconds. Enemies will take 100000 damage every 2 seconds and your group will be healed by 100000 hit points every 3 seconds.
    • New Spell: Consecrate Ground I
  • Protector's Alacrity
    • Ranks 1-10: Up to 20% chance to trigger three additional melee attacks each time you attack with a 1HS or 1HB weapon. Increases by 2% per rank.
  • Crusader's Onslaught
    • Ranks 1-10: Up to 20% chance to trigger three additional melee attacks each time you attack with a 2HS or 2HB weapon. Increases by 2% per rank.
  • Protector of Justice (Cost: 5)
    • You summon a Protector of Justice who does massive damage and is a permanent pet.
    • New Spell: Protector of Justice I.
  • Grace of the Demigod (Cost: 5)
    • Instant cast, single target HoT that does high healing per tick for 4 ticks. 4 second recast.
    • New Spell: Grace of the Demigod I.

Rank 3[edit]

  • Empowered Godhood (Cost: 5)
    • Godhood casts a second Consecrate Ground I.
    • Note: Requires Consecration. Requires Godhood.
  • Phalanx (Cost: 10)
    • Your Shield Charge now hits up to 3 targets at once.
    • Note: Requires Shield Charge.
  • Hallowed Ground (Cost: 10)
    • When any nearby Consecrated Ground expires you become overwhelmed with holy power. Unable to contain it, you let loose a blast wave dealing 7 million damage to nearby enemies.
    • Note: Requires Consecration.

Shadowknight[edit]

Rank 1[edit]

  • Path of Death
    • Ranks 1-10: Up to 100% chance to trigger a second Death Touch I on cast. Increases by 5% per rank.
    • Rank 11-20: Up to 60% chance to trigger a third Death Touch I on cast. Increases by 3% per rank.
  • Path of Blood
    • Ranks 1-10: Up to 100% chance to trigger a second Touch of Midnight II on cast. Increases by 5% per rank.
    • Rank 11-20: Up to 60% chance to trigger a third Touch of Midnight II on cast. Increases by 3% per rank.
  • Path of Disease (Cost: 10): Lance of Mutilation I will now hit all targets within 60 yards. This spell is limited to 10 maximum casts.

Rank 2[edit]

  • Horde (Cost: 10): Ranks 1: Up to 100% chance to trigger a second Swarm of the Darklord I on cast.
  • Flurry of Hatred: Ranks 1-10: Up to 20% chance to trigger three additional melee attacks each time you attack with a 1HS or 1HB weapon. Increases by 2% per rank.
  • Flurry of Destruction: Ranks 1-10: Up to 20% chance to trigger three additional melee attacks each time you attack with a 2HS or 2HB weapon. Increases by 2% per rank.
  • Compel Darkness (5 Points): You transform all current minions summoned by Swarm of the Darklord I, increasing their minimum damage and maximum damage by 50% when casting Minion of Hatred I.
  • Ebon Decay (5 Points): High damage disease-based viral DoT.
    • New Spell: Ebon Decay I
  • Lifeburn (5 points): You deal instant magic damage based upon your current hitpoint ratio. 10 second recast.
    • At >75% HP you do 1 * Current Max HP as damage.
    • At <= 75% HP and > 50% HP you do 2 * Current Max HP as damage.
    • At <= 50% HP you do 3 * Current Max HP as damage.

Rank 3[edit]

Dark Command (Cost: 20) If your target is within line of sight you will summon it, stun it for 4 seconds, cast Death Touch I three times, Ultimate Harm Touch I once, and apply Underworld Blood II. Your target will not be summoned if it is permanently rooted. New Spell: Dark Command I

Archerus (10 Points) Your Ultimate Pet assumes a new form. Base pet damage will be increased by 2000%, base hit points increased by 4000% (Then further multiplied by Minion of Hatred I).

Death Gate (10 Points) You conjure a portal that beckons beasts from the nether every 10 seconds for 60 seconds. Each beast summoned is stronger than the previous, but can only maintain its presence for shorter amounts of time. Note: 2 Minute cooldown.


Warrior[edit]

Rank 1[edit]

  • Weapon Affinity: Ranks 1-10: Up to 20% chance to trigger three additional melee attacks each time you attack with a 1HS or 1HB weapon. Increases by 2% per rank.
  • Battle Ready: Ranks 1-10: Up to 20% chance to trigger two melee attacks each time you dodge or riposte an attack. Increases by 2% per rank.
  • Overconfidence: Ranks 1-10: Up to 100% chance to trigger two melee attacks each time you taunt your target. Increases by 10% per rank.

Rank 2[edit]

  • Furious Charge (Cost: 10)
    • When you use Charge Discipline you will charge at your target, stun it for 4 seconds, and cast a single Echo of Rallos I. 20 second recast.
  • Eruption (Cost: 10)
    • When you use Mock you will now leap into the air 40 yards. When you land you will issue 4 melee attacks to all targets within 40 yards of your landing spot. 20 second recast.
    • Note: If running when using Mock you will leap in the direction of your movement. You must have 40 yards of height above you in order for this to trigger.
  • Sweeping Strikes: Ranks 1-10: When using 1HS or 1HB weapon you now have up to a 20% chance to trigger two additional melee attack on each enemy within 20 yards. Increases by 2% per rank.
  • Blademaster (Cost: 5) When you proc Weapon Affinity you have a 5% chance to issue two additional melee attacks that deal double damage.
    • Note: Requires Weapon Affinity.

Rank 3[edit]

  • Rage (Cost: 20)
    • Echo of Rallos I now summons up to 6 mobs within 40 yards to your feet, stun them for 1 second, and casts an additional Echo of Rallos I on each summoned target. If a target is permanently rooted it will not be summoned but will still take damage if within 40 yards.
  • Empowered Furious Charge (Cost: 10)
    • Your furious charge now does 50% more damage and heals your group for 400,000 hit points.
  • Tier 3: Execute (Cost: 10)
    • You slash your target, dealing massive damage and gaining an Executioner Point for 120s. At 5 EP your next execute deals 4x damage. If your target is below 10% health, it deals 6x damage.
    • New Combat Skill: Execute I. 15 second recast.

Magician[edit]

Rank 1[edit]

Frozen Waves

Ranks 1-10: Up to 100% chance to trigger a second Flashfreeze I on cast. Increases by 10% per rank. Rank 5-10: Up to 60% chance to trigger a third Flashfreeze I on cast. Increases by 6% per rank.

Arcane Servant

Ranks 1-10: Up to 100% chance to trigger an additional servant when casting Servant of Elements II. Increases by 5% per rank. Rank 11-20: Up to 60% chance to trigger a second additional servant when casting Servant of Elements II. Increases by 3% per rank.

Summon Dimensional Gate (5 Points)

You gain the ability to summon two dimensional gates that last until you leave the zone. You and your group will be able to bind themself to each gate and teleport between them at will within the zone that the gates exist. Note: This will stay active in zone for a max of 6 hours.

Rank 2[edit]

Enraged Minion

Ranks 1-20: Up to 100% chance to trigger Enraged Minion I & Resolute Minion I and after casting Furor I. Increases by 5% per rank. Enraged Minion 1: Increase pet v2 haste by 30%, Flurry chance by 250% for 30 seconds. Resolute Minion I: Increase heal over time by 750,000 hitpoints per tick for 30 seconds.

Empowered Absolute Zero

Ranks 1-5: Up to 100% chance to trigger a second Absolute Zero Blast on cast. Increases by 20% per rank.

Empowered Meteor Blast

Ranks 1-5: Up to 100% chance to trigger a second Meteor Blast on cast. Increases by 20% per rank.

Empowered Chromatic Blast

Ranks 1-5: Up to 100% chance to trigger a second Chromatic Blast on cast. Increases by 20% per rank.

Empowered Hurricane Tumult

Ranks 1-5: Up to 100% chance to trigger a second Hurricane Blast on cast. Increases by 20% per rank.

Demigod Boon

Ranks 1-5: Up to 100% chance to trigger a second Boon of the Summoner II on cast. Increases by 20% per rank.

Ultimate Pet Resilience I (5 Points)

Your pet will receive additional melee damage mitigation.

Ultimate Pet Evasion I (5 Points)

Your pet will receive additional melee avoidance.

Ultimate Pet Whirlwind I (5 Points)

Your pet will whirlwind for 12 seconds, riposting all incoming attacks.

New spell: Ultimate Pet Whirlwind I

Rank 3[edit]

Veracity (Cost 20)

Rank 1: 100% chance to apply Veracity I (Furor I for swarm pets) to all swarm pets when casting Furor I.

Intensify (Cost 20)

Rank 1: 100% chance to apply Intensify I when casting Gather Elements I.

Intensify I: Increase focus damage by 120% and Melee Guard by 80% for 90 seconds.

Ultimate Pet Fury I (MAG) (10 Points)

Your pet will receive additional melee damage & hit points.


Wizard[edit]

Rank 1[edit]

Blitzkrieg Ranks 1-10: Up to 100% chance to trigger a second Scorching Blitz I on cast. Increases by 5% per rank. Rank 11-20: Up to 60% chance to trigger a third Scorching Blitz I on cast. Increases by 3% per rank.


Etherflow Ranks 1-10: Up to 100% chance to trigger a second Ethereal Blast I on cast. Increases by 5% per rank. Rank 11-20: Up to 60% chance to trigger a third Ethereal Blast I on cast. Increases by 3% per rank.

Rank 2[edit]

Almighty Pull Ranks 1-10: When casting Almighty Push II you will have a Rank*20% chance to summon all mobs within 100 yards of your target to your feet, stun them for 4 seconds, and triple cast Atomize II.

Torrent Ranks 1-10: Up to 100% chance to trigger a second Hailstorm I on cast. Increases by 10% per rank. Rank 6-10: Up to 60% chance to trigger a third Hailstorm I on cast. Increases by 6% per rank.

Blink (10 Points) You will instantly teleport to your marked location anywhere within the zone. Identify: This spell now places a seal at your current location. Blink I (Learned on purchase): Instantly teleport to your seal. There is no distance limitation as long as you are in the zone which was marked with a seal. 30 second recast.

Ultimate Harvest (5 Points) You regenerate your mana to full. Note: 120 second recast time.

The Almighty (5 Points) You trigger two additional Atomize II's whenever casting Almighty Push II.

One With Ether (5 Points) Any time you cast Ethereal Blast I you will cast an additional Ethereal Blast I.

Rank 3[edit]

Synarcana (10 Points) You take the form of The Synarcana. While active you cast two additional Scorching Blitz I's or Ethereal Blast I's whenever each spell is cast. Your base focus damage is also increased by 400%. Note: Lasts 60 seconds, 120 second recast.

Ultimate Mana Burn (10 Points) You expel all of your mana and do 90 * your current mana pool in damage. Note: 60 second recast time.

Reconstruction (20 Points) You will now summon 3 additional servants when casting Arcane Construct I.


Enchanter[edit]

Rank 1[edit]

Sidekick: Ranks 1-10: Up to 100% chance to gift a Juggernaut Defender to a group member when casting Rune of Shinra II on a group member. Increases by 5% per rank. Rank 11-20: Up to 60% chance to gift a second Juggernaut Defender to a group member when casting Rune of Shinra II on a group member. Increases by 3% per rank. A group member must have a valid combat target for this to trigger.

I'm The Juggernaut: Ranks 1-10: Up to 100% chance to trigger an additional servant when casting Juggernaut Defender II. Increases by 10% per rank. Rank 6-10: Up to 60% chance to trigger a second additional servant when casting Juggernaut Defender II. Increases by 6% per rank. If the caster is the sorcerer path, up to 2 additional servants may be summoned.

Borrowed Power (Cost: 10): When you cast Color Vortex I, for each NPC within 40 yards you will cast Atomize II. This spell is limited to 10 maximum casts.


Rank 2[edit]

Name: Resiliency (Cost: 10): When you cast Garoulize I all of your swarm pets & charmed pet will receive Evasive Minion II.

Name: Doom (Cost: 10): Your learn a new spell, Doom I. New Spell: Doom I: Affected target will now take 25% increased damage from 1HS, 2HS, 1HB, 2HB, and Ranged attacks.

Demigod Boon: Ranks 1-5: Up to 100% chance to trigger a second Boon of the Summoner II on cast. Increases by 20% per rank.

Empowered Rune (Cost: 5): Rank 1: 100% chance to apply Rune of Shinra II to all group members.

Brawl: (Cost: 5): You cause all NPCs within 25 yards of your target to attack the target. Note: If you do not do 50% damage to your target you will not get kill credit or loot! Buyer beware! New Spell: Brawl I


Rank 3[edit]

Aggressor (Cost: 20): Rank 1: 100% chance to apply Aggressor I to your pet when charming your pet with Tyrannize I. Aggressor increases critical hit chance of your charmed pet by 200%.

Necromancer[edit]

Rank 1[edit]

Contaminated Infusion Ranks 1-10: Up to 100% chance to trigger a Auspiciate I on casting Contamination I. Increases by 10% per rank. Auspiciate: High damage DoT (Heal over time recourse)

Frostburn Ranks 1-10: Up to 100% chance to trigger a Frostburn I when casting Raging Hellfire I. Increases by 10% per rank. Frostburn: Powerful cold-based DoT.

Dreadreaper Ranks 1-10: Up to 100% chance to trigger a second Touch of Obliteration II on cast. Increases by 5% per rank. Rank 11-20: Up to 60% chance to trigger a third Touch of Obliteration II I on cast. Increases by 3% per rank.

Rank 2[edit]

Abyssal Requisition Ranks 1-10: Up to 100% chance to trigger an additional servant when casting Abyssal Beckoning I. Increases by 5% per rank. Rank 6-10: Up to 60% chance to trigger a second additional servant when casting Abyssal Beckoning I. Increases by 6% per rank.

Bathe in Filth Ranks 1-10: Up to 100% chance to trigger three additional servants when casting Swarm of Puss I. Increases by 10% per rank. Rank 6-10: Up to 60% chance to trigger a second three additional servants when casting Swarm of Puss I. Increases by 6% per rank.

Demigod Boon Ranks 1-5: Up to 100% chance to trigger a second Boon of the Summoner II on cast. Increases by 20% per rank.

Enraged Minion (5 Points) -Your pet will receive Enraged Minion I & Resolute Minion I and after casting Bonefury II. Enraged Minion 1: Increase pet v2 haste by 30%, Flurry chance by 250% for 30 seconds. Resolute Minion I: Increase heal over time by 750,000 hitpoints per tick for 30 seconds.

Voraciousness (5 Points) You apply Veracity I (Bonefury II for swarm pets) to all swarm pets when casting Bonefury II.

Bloodscythe (5 Points) You leech life from your target. Each time you land a melee attack you will heal yourself and your group for 30,000 hit points. Note: Frostburn I must be applied to the target for this to take effect.

Rank 3[edit]

Consumption Rank 1: 100% chance to cast Touch of Obliteration II to all mobs within 70 yards when casting Touch of Obliteration II.

Corpse Explosion Rank 1: When casting Deadlock you will now summon up to 10 NPC corpses to you, empowering your hated. Your hatred will cause you to Triplecast Paralyzing Shock II * number of corpses on your current target (max 10 casts).

Soul Well (10 Points) Each time you kill a mob that gives experience you temporarily empower yourself with their soul. You contain all souls harvested for 5 minutes before your well is lost. If you have at least 3 souls, when casting Touch of Obliteration II you will do 3,000,000 damage and release 3 souls from your well.

Ultimate Pet Fury I (NEC) (10 Points) Your pet will receive additional melee damage & hit points.


Bard[edit]

Rank 1[edit]

  • Chorus of Disempowerment (Cost: 10): Rank 1: You now cast Melody of the Imperiled I, Melody of Enfeeblement I, and Requiem of Cinders II at one time.
    • New Spell: Chorus of Disempowerment I
  • Enhanced Destruction: Ranks 1-10: Up to 30% chance to trigger four additional melee attacks each time you attack with a 1HS or 1HB weapon. Increases by 3% per rank.
  • Eloquent Reprisal: Ranks 1-10: Up to 20% chance to trigger three attacks each time you dodge or riposte an attack. Increases by 2% per rank.

Rank 2[edit]

  • Amplify (Cost: 10): Rank1: Casting amplify now refreshes the majority of your dots, debuffs, or beneficial spells depending on your target.
    • New Spell: Amplify I
  • Chorus of Empowerment (Cost: 10): Rank 1: You now cast Chorus of Solace II, Dire Blade I, and Death March I at one time.
    • New Spell: Chorus of Empowerment I
  • Trickster (Cost: 10): Rank 1: You summon three halfling rogues to do your bidding for 30 seconds.
    • New Spell: Trickster I

Rank 3[edit]

  • Bristlebane's Agitation: When using amplification you now spread all of your debuffs to all targets within 40 yards.

Rogue[edit]

Rank 1[edit]

  • Piercing Mastery: Ranks 1-20: Up to 40% chance to trigger three additional melee attacks each time you attack with a piercing weapon. Increases by 2% per rank.
  • Heightened Senses: Ranks 1-10: Up to 20% chance to trigger two backstabs each time you dodge or riposte an attack. Increases by 2% per rank.
  • Backstab Mastery: Ranks 1-10: Up to 40% chance to trigger an additional backstab each time you use backstab. Increases by 2% per rank.

Rank 2[edit]

  • Deathdealer: Ranks 1-10: When using backstab you now have up to a 20% chance to trigger an additional backstab on each enemy within 10 yards. Increases by 2% per rank.
  • Shadowstep (Cost: 5): When using Shadowstep I you will instantly teleport to your targets' location if it is in LoS and within 300 yards. This will not break sneak or hide.
    • New Skill: Shadowstep I
  • Shadowmaster (Cost: 5):When using Thief's Eyes out of combat, for each target within 100 yards that is in LoS, you will shadowstep to it and bash its' head. Each target will be knocked unconscious for 60 seconds and have its' hatelist wiped. You will shadowstep back to your original spot after.

Rank 3[edit]

  • Ravager (Cost: 20): You now have a 20% chance to apply Marauder I (Ultimate 2.0 clicky): whenever you backstab a target.

Beastlord[edit]

Rank 1[edit]

Empowered Swamp Claw Ranks 1-10: Up to 100% chance to trigger two additional Swamp Claw I on cast. Increases by 5% per rank. Rank 11-20: Up to 60% chance to trigger an additional two more Swamp Claw I on cast. Increases by 3% per rank.

Outbreak (Cost: 5) Rank 1: Black Plague I will now be cast on all enemies within 40 yards.

Empowered Savagery Ranks 1-10: Up to 100% chance to cast Blistering Malady II on all targets when using Savage I. Increases by 2% per rank. Rank 11-20: Up to 60% chance to trigger an additional Savagery I on cast. Increases by 2% per rank.

Rank 2[edit]

Demigod Boon Ranks 1-5: Up to 100% chance to trigger a second Boon of the Summoner II on cast. Increases by 20% per rank.

Call of the Wild Ranks 1-10: Up to 100% chance to trigger an additional servant when casting Wild Cascade I. Increases by 10% per rank. Rank 6-10: Up to 60% chance to trigger a second additional servant when casting Wild Cascade I. Increases by 6% per rank. If the caster is the sorcerer path an additional servant may be summoned.

Claw Mastery Ranks 1-10: Up to 40% chance to trigger three additional melee attacks each time you attack with a hand to hand (fist) weapon. Increases by 2% per rank.

Enraged Minion (5 Points) You pet will receive Enraged Minion I & Resolute Minion I and after casting Seethe I. Enraged Minion 1: Increase pet v2 haste by 30%, Flurry chance by 250% for 30 seconds. Resolute Minion I: Increase heal over time by 750,000 hitpoints per tick for 30 seconds.

Blissful Malaise (5 Points) You heal your target for a large amount of hitpoints.

Triassic (5 Points) You transform all current minions summoned by Wild Cascade I into ancient beasts, increasing their minimum damage and maximum damage 5x when casting Seethe I. 30 second recast.

Rank 3[edit]

Assault: (Cost: 20) You charge at your enemy and instantly cast two Savage I attacks. If your target is suffering from Black Plague I and Blistering Malady II, you will issue a third Savage I. 30 second recast. New Spell: Assault I

Swamp Thing (10 Points) Each time you land a melee attack you have a 20% chance to also attack your target with Savage I (Empowered) that does 50% increased damage over Savage I.

Ultimate Pet Fury I (BST) (10 Points) Your pet will receive additional melee damage & hit points.


Berserker[edit]

Rank 1[edit]

  • Axe Mastery:Ranks 1-10: Up to 20% chance to trigger three additional melee attacks each time you attack with a 2HS weapon. Increases by 2% per rank.
  • Frenzy Mastery: Ranks 1-10: Up to 40% chance to trigger three additional frenzy attacks each time you attack with a frenzy. Increases by 4% per rank.
  • Resolute: Ranks 1-10: Up to 20% chance to trigger two melee attacks each time you dodge or riposte an attack. Increases by 2% per rank.

Rank 2[edit]

  • Maniac: Ranks 1-10: When using Maniacal Volley I you have up to a 20% chance to trigger an additional volley on your current target. Increases by 2% per rank.
  • Fatality (Cost: 10): Rank 1: When using Trade Blows I you have a 40% chance to cast a second Trade Blows I. You also have a 50% chance to sustain 400,000 damage.
  • Rise to the Occasion: Ranks 1-10: Up to 100% chance to trigger two additional melee attacks each time you attack with a 2HS weapon and have 3 or more targets attacking you. Increases by 10% per rank.

Rank 3[edit]

  • Possessed by Rage (Cost: 20): Rank 1: When using Battle Frenzy II you become enraged, doing 50% increased damage when using Trade Blows I or Maniacal Volley I for 24 seconds.

Monk[edit]

Rank 1[edit]

Hand To Hand Mastery Ranks 1-20: Up to 40% chance to trigger three additional melee attacks each time you attack with a hand to hand (fist) weapon. Increases by 2% per rank.

Tranquil Defense Ranks 1-10: Up to 20% chance to trigger two flying kicks each time you dodge or riposte an attack. Increases by 2% per rank.

Flying Kick Mastery Ranks 1-10: Up to 40% chance to trigger an two additional flying kicks each time you use flying kick. Increases by 2% per rank.

Rank 2[edit]

Sweep the Leg Ranks 1-10: When using flying kick you now have up to a 20% chance to trigger two additional flying kicks on each enemy within 20 yards. Increases by 2% per rank.

Leap of Wu (Cost: 5) When using Leap of Wu you will leap upwards 75 yards. If running you will leap up and forward based on your run speed. This can be used every 5 seconds. New Skill: Leap of Wu

Zephyl's Second Lesson (Cost: 10) Rank 1: When using Form of Zephyl I you will twincast Exploding Palm III.

Fists of Fury (5 Points) When you proc Hand to Hand Mastery you have a 5% chance to issue two additional fist attacks that deal double damage. Note: Requires Hand to Hand Mastery.

Rank 3[edit]

Imminent Destruction (Cost: 20) Using Exploding Palm III now applies Imminent Destruction I, which deals major magic DoT damage. If the target dies while having this debuff you unleash a PBAE for 200,000 base damage (before modifiers) that damages all targets around you.

Dragon Kick (10 Points) You fly at your target doing a flying kick for massive damage. You must be 15 yards away from your target for this to trigger. 15 second recast. New Skill: Dragon Kick I

Deadly Uppercut (10 Points) You execute a massive uppercut that does major damage. 15 second recast. New Skill: Deadly Uppercut I

Improved Form of Zephyl (10 Points) You a new Form of Zephyl, increasing your Flying Kick damage while active. New Skill: Form of Zephyl II


Ranger[edit]

Rank 1[edit]

Archery Mastery Ranks 1-10: Up to 20% chance to trigger three additional ranged attacks each time you attack with a ranged weapon. Increases by 2% per rank.

Deepforest Protector Mastery Ranks 1-10: Up to 100% chance to trigger an additional servant when casting Deepforest Protector I. Increases by 10% per rank.

Empowered Sickle Winds (Cost: 10) Rank 1: 100% chance to trigger two additional Sickle Winds I on cast.

Kingsfoil (5 Points) You heal your target for a large amount of hitpoints.

Rank 2[edit]

Overwatch Ranks 1-10: Crossfire I now triggers Overwatch I. Overwatch I will summon 3 companions for 10 seconds who cast area taunt on your current target & attack it.

Killzone (Cost: 10) Rank 1: You will now twincast Crossfire I. If your target is rooted, has 0 run speed, or is stunned, you triple cast Crossfire I.

Trade Places (Cost: 10) Rank 1: You lasso a mob, flinging yourself to its' location and it to your location. If your target is permanently rooted you will only fling yourself to it. New Spell: Trade Places I.

Multishot (5 Points) You have a 25% chance to fire two additional ranged attacks on all enemies within 30 yards of your target each time you fire a non-special ranged attack. If your target is afflicted by Black Arrow I you will fire a third.

Bear Trap (5 Points) You place a bear on the ground. Whenever a hostile enemy moves within each traps' proximity a bear will spring forth, stunning the target for 2 seconds, and attacking. The trap/bear will last for up to 60 seconds and you may have up to 4 traps active at one time.

Rank 3[edit]

Aimed Shot Rank 1: You carefully aim your bow. After four seconds you let loose a single arrow doing massive damage. New Spell: Aimed Shot I

Black Arrow (10 Points) You let loose a devastating shot that also applies a very large single-target poison DoT. 10 second recast. New Spell: Black Arrow I

Lock and Load (10 Points) You now have a 100% chance to cast an additional Aimed Shot I when casting Aimed Shot I.

Tier 8 Talents[edit]

  • You can purchase Talent Points 61-80 with Tier 8 credit (Ultimate Velketor's Labyrinth).
  • Talent points purchased will go into your current pool of available points and can be used on any Tier for any talent currently visible to you in the purchase interface.
  • The conversion rate for Tier 8 credits to Talent Points will be 200:1 as of (12/21/2018). This is subject to change.

Shaman[edit]

  • Rank 2: Improved Totems: (5 Points): You will now summon 3 Lightning or Serenity totems depending on which spell is cast.
    • Requirement: Must have purchased Serenity Totem or Lightning Totem talent to get the additional totem.
  • Rank 2: Earthshield: (5 Points)
  • You learn a new spell: Earthshield I

Spell Info: Earthshield reduces incoming melee damage by 40% for 30 seconds. 60 second recast.

  • Rank 3: Windfury Totem: (10 Points)
  • You summon a Windfury Totem that places a large DoT on the target you cast it upon. Any non*special melee attack on the target will have a chance to proc two additional melee attacks.

Additional Info: Lasts 60 seconds, 60 second recast time.

  • Rank 3: Winterfell: (10 Points)
  • Your Ultimate Pet assumes a new form.
  • Base pet damage will be increased by 2000%, base hit points increased by 4000% (Then further multiplied by Berserk Spirit I).
  • Ultimate Pet will now proc a group heal and devastating DD.


Magician[edit]

Rank 1: Summon Dimensional Gate (5 Points)

  • You gain the ability to summon two dimensional gates that last until you leave the zone. You and your group will be able to bind themself to each gate and teleport between them at will within the zone that the gates exist.

Note: This will stay active in zone for a max of 6 hours.

Rank 2: Ultimate Pet Resilience I (5 Points)

  • Your pet will receive additional melee damage mitigation.

Rank 2: Ultimate Pet Evasion I (5 Points)

  • Your pet will receive additional melee avoidance.

Rank 2: Ultimate Pet Whirlwind I (5 Points)

  • Your pet will whirlwind for 12 seconds, riposting all incoming attacks.

New spell: Ultimate Pet Whirlwind I

Rank 3: Ultimate Pet Fury I (MAG) (10 Points)

  • Your pet will receive additional melee damage & hit points.


Necromancer[edit]

Rank 2: Enraged Minion (5 Points)

  • Your pet will receive Enraged Minion I & Resolute Minion I and after casting Bonefury II.

Enraged Minion 1: Increase pet v2 haste by 30%, Flurry chance by 250% for 30 seconds. Resolute Minion I: Increase heal over time by 750,000 hitpoints per tick for 30 seconds.

Rank 2: Voraciousness (5 Points) You apply Veracity I (Bonefury II for swarm pets) to all swarm pets when casting Bonefury II.

Rank 2: Bloodscythe: (5 Points) You leech life from your target. Each time you land a melee attack you will heal yourself and your group for 30,000 hit points. Note: Frostburn I must be applied to the target for this to take effect.

Rank 3: Soul Well: (10 Points) Each time you kill a mob that gives experience you temporarily empower yourself with their soul. You contain all souls harvested for 5 minutes before your well is lost. If you have at least 3 souls, when casting Touch of Obliteration II you will do 3,000,000 damage and release 3 souls from your well.

Rank 3: Ultimate Pet Fury I (NEC) (10 Points)

  • Your pet will receive additional melee damage & hit points.


Wizard[edit]

Rank 2: Ultimate Harvest (5 Points)

  • You regenerate your mana to full.

Note: 120 second recast time.

Rank 2: The Almighty (5 Points)

  • You trigger two additional Atomize II's whenever casting Almighty Push II.

Rank 2: One With Ether (5 Points)

  • Any time you cast Ethereal Blast I you will cast an additional Ethereal Blast I.

Rank 3: Synarcana (10 Points)

  • You take the form of The Synarcana. While active you cast two additional Scorching Blitz I's or Ethereal Blast I's whenever each spell is cast. Your base focus damage is also increased by 400%.

Note: Lasts 60 seconds, 120 second recast.

Rank 3: Ultimate Mana Burn (10 Points)

  • You expel all of your mana and do 90 * your current mana pool in damage.

Note: 60 second recast time.


Cleric[edit]

Rank 1: Crushing Blows (5 Points)

  • You have a 10 percent chance to do two additional melee rounds whenever attacking with a non*special melee attack.

Rank 2: Empowered Exaltation (5 Points)

  • Whenever you cast Exalting Light II you will cast an additional Exalting Light II on a random group member.

Requirements: Exaltation

Rank 2: Shadowflame (5 Points)

  • Whenever you cast Holy Nova I you have a 25% chance to let loose a burst of shadowflame, doing 250,000 damage to all targets within 40 yards.

Rank 3: Last Rites (10 Points)

  • You summon a Prayer Book for 180 seconds. Any player that hails it will be healed for 1.5 million hitpoints. Each player can hail the book once per minute.

Rank 3: Hammer of Justice (10 Points)

  • Each time you land a melee attack you heal your group for 20,000 hitpoints.


Beastlord[edit]

Rank 2: Enraged Minion (5 Points)

  • You pet will receive Enraged Minion I & Resolute Minion I and after casting Seethe I.

Enraged Minion 1: Increase pet v2 haste by 30%, Flurry chance by 250% for 30 seconds. Resolute Minion I: Increase heal over time by 750,000 hitpoints per tick for 30 seconds.

Rank 2: Blissful Malaise (5 Points)

  • You heal your target for a large amount of hitpoints.

Rank 2: Triassic (5 Points)

  • You transform all current minions summoned by Wild Cascade I into ancient beasts, increasing their minimum damage and maximum damage 5x when casting Seethe I. 30 second recast.

Rank 3: Swamp Thing (10 Points) (Updated/Changed)

  • Each time you land a melee attack you have a 20% chance to also attack your target with Savage I (Empowered) that does 50% increased damage over Savage I.

Rank 3: Ultimate Pet Fury I (BST) (10 Points)

  • Your pet will receive additional melee damage & hit points.


Ranger[edit]

Rank 1: Kingsfoil (5 Points)

  • You heal your target for a large amount of hitpoints.

Rank 2: Multishot (5 Points)

  • You have a 25% chance to fire two additional ranged attacks on all enemies within 30 yards of your target each time you fire a non*special ranged attack. If your target is afflicted by Black Arrow I you will fire a third.

Rank 2: Bear Trap (5 Points)

  • You place a bear on the ground. Whenever a hostile enemy moves within each traps' proximity a bear will spring forth, stunning the target for 2 seconds, and attacking. The trap/bear will last for up to 60 seconds and you may have up to 4 traps active at one time.

Rank 3: Black Arrow (10 Points)

  • You let loose a devastating shot that also applies a very large single*target poison DoT. 10 second recast.

New Spell: Black Arrow I

Rank 3: Lock and Load (10 Points)

  • You now have a 100% chance to cast an additional Aimed Shot I when casting Aimed Shot I.


Shadowknight[edit]

Rank 2: Compel Darkness (5 Points)

  • You transform all current minions summoned by Swarm of the Darklord I, increasing their minimum damage and maximum damage by 50% when casting Minion of Hatred I.
  • Rank 2: Ebon Decay (5 Points)
  • High damage disease*based viral DoT.

New Spell: Ebon Decay I

  • Rank 2: Lifeburn (5 points)
  • You deal instant magic damage based upon your current hitpoint ratio. 10 second recast.
  • At >75% HP you do 1 * Current Max HP as damage.
  • At <= 75% HP and > 50% HP you do 2 * Current Max HP as damage.
  • At <= 50% HP you do 3 * Current Max HP as damage.
  • Rank 3: Archerus (10 Points)
  • Your Ultimate Pet assumes a new form.
  • Base pet damage will be increased by 2000%, base hit points increased by 4000% (Then further multiplied by Minion of Hatred I).
  • Rank 3: Death Gate (10 Points)
  • You conjure a portal that beckons beasts from the nether every 10 seconds for 60 seconds. Each beast summoned is stronger than the previous, but can only maintain its presence for shorter amounts of time.

Note: 2 Minute cooldown.


Monk[edit]

  • Rank 2: Fists of Fury (5 Points)
  • When you proc Hand to Hand Mastery you have a 5% chance to issue two additional fist attacks that deal double damage.

Note: Requires Hand to Hand Mastery.

  • Rank 3: Dragon Kick (10 Points)
  • You fly at your target doing a flying kick for massive damage. You must be 15 yards away from your target for this to trigger. 15 second recast.
  • New Skill: Dragon Kick I
  • Rank 3: Deadly Uppercut (10 Points)
  • You execute a massive uppercut that does major damage. 15 second recast.
  • New Skill: Deadly Uppercut I
  • Rank 3: Improved Form of Zephyl (10 Points)
  • You a new Form of Zephyl, increasing your Flying Kick damage while active.

New Skill: Form of Zephyl II


Rogue[edit]

  • Rank 2: Catspaw (5 Points)
  • When you proc Piercing Mastery you have a 10% chance to issue two additional piercing attacks that deal double damage.

Note: Requires Piercing Mastery

  • Rank 3: Gouge (10 Points)
  • You execute a deadly backstab that does massive damage. 10 second recast.

Note: You must be behind your target for this to execute. New Skill: Gouge I

  • Rank 3: Twin Daggers (10 Points)
  • When you proc Backstab Mastery you have a 40% chance to do two additional backstabs for double damage.

Note: Requires Backstab Mastery Note: You must be behind your target

  • Rank 3: Improved Form of Dvinn (10 Points)
  • You a new Form of Dvinn, increasing your Backstab damage while active.

New Skill: Form of Dvinn II


Bard[edit]

  • Rank 2: Chorus of the Demigod (5 Points)
  • You learn a new song: Chorus of the Demigod I

Note: Chorus of the Demigod I has increased HP and Mana regeneration compared to Chorus of Solace II. Note: If you have Chorus of Empowerment I this will apply with it as well now.

  • Rank 2: Echo of Volatility (5 Points)
  • You learn a new song: Echo of Volatility I
  • Note: Echo of Volatility has increased range, damage, and melee speed reduction compared to Echo of Levity I.
  • Rank 2: Enhanced Disempowerment (5 Points)
  • All spells cast by Chorus of Disempowerment will now have enhanced versions that do additional damage and will also hit all mobs within 60 yards if they are within line of sight.

Requires Talent: Chorus of Disempowerment

  • Rank 3: Shared Burden (10 Points)
  • All songs cast by Chorus of Empowerment will now also apply to all pets within range.

Rank 3: Charm Fury (10 Points)

  • Your charmed pet will now do increased damage and receive Evasive Minion II.

Note: You must charm the pet using Attune I (Bard Ultimate 2.0)


Enchanter[edit]

Rank 2: Gift of Clearsight (5 Points)

  • You transfer your current mana to your targeted player member.

New Spell: Gift of Clearsight I

Rank 2: Empowered Juggernaut (5 Points)

  • When you cast Garoulize I, all current minions summoned by Juggernaut Defender II, including those gifted to other players, have their minimum damage and maximum damage increased by 100%.
  • Rank 2: Flux Incapacitator (5 Points)
  • High damage, magic*based DoT with 87% slow.

New Spell: Flux Incapacitator I

  • Rank 3: Obliterate Minion (10 Points)
  • When you cast Gift of Clearsight on your pet it ignites, dealing 15,000,000 damage to all enemies within 60 yards.

Note: Requires Gift of Clearsight Talent

Rank 3: Charm Fury (10 Points)

  • Your charmed pet will now do increased damage.

Note: You must charm the pet using Tyrannize I (Enchanter Ultimate 2.0)


Warrior[edit]

  • Rank 2: Blademaster (5 Points)
  • When you proc Weapon Affinity you have a 5% chance to issue two additional melee attacks that deal double damage.

Note: Requires Weapon Affinity.

  • Rank 3: Empowered Furious Charge (10 Points)
  • Your furious charge now does 50% more damage and heals your group for 400,000 hit points.
  • Rank 3: Execute (10 Points)
  • You let loose a slash that does major damage. Each time you trigger execute you gain an executioner point. Once you reach 5 your next execute will deal 4x the normal damage. If your target is below 10% health you deal 6x the normal damage.

Note: Executioner points last for 120 seconds. 15 second recast.

  • New Skill: Execute I


Berzerker[edit]

  • Rank 2: Axemaster (5 Points)
  • When you proc Axe Mastery or Frenzy Mastery you have a 5% chance to issue two additional melee attacks that deal double damage.

Note: Requires Axe Mastery and/or Frenzy Mastery.

Rank 3: Delirium (10 Points)

  • Each time you use Frenzy you gain a point of Delirium. Each point of Delirium increases the minimum and maximum damage done with Frenzy Mastery by 75%. You may accumulate up to 20 stacks of Delirium before it resets. Your Delirium points will last for 6 minutes max.

Note: Requires Frenzy Mastery

Rank 3: Knockout (10 Points)

  • When using Trade Blows I you will cast an additional Trade Blows I. Furthermore, you will no longer sustain any damage from Trade Blows I.


Paladin[edit]

Rank 2: Protector of Justice (5 Points)

  • You summon a Protector of Justice who does massive damage.

New Spell: Protector of Justice I. Note: This is a permanent pet.

Rank 2: Grace of the Demigod (5 Points)

  • Instant cast, single target HoT that does high healing per tick for 4 ticks. 4 second recast.

New Spell: Grace of the Demigod I.

Rank 3: Empowered Godhood (5 Points)

  • You now lay a second Consecrated Ground when using Godhood if you have purchased Consecrated Ground.

Note: Requires Talent Consecrated Ground Note: Requires Talent Godhood.

Rank 3: Phalanx (10 Points)

  • Your Shield Charge now hits up to 3 targets at once.

Note: Requires Shield Charge

Rank 3: Hallowed Ground (10 Points)

  • Whenever any Consecrated Ground expires nearby you become overwhelmed with holy power. Unable to contain it you let loose a blastwave dealing 7 million damage.

Note: Requires Consecrated Ground Talent

Druid[edit]

Rank 2: Empowered Apex Predator (5 Points)

  • Apex Predator will now apply 100% of the time when casting Natureburst II. Furthermore, having the Apex Predator I buff will now give a player the chance to do an additional melee attack whenever they use a non*special melee attack.

Note: Requires Apex Predator Talent

Rank 2: Convalescent Reprisal (5 Points)

  • Casting Convalescence on a friendly target causes you to cast Blight I on a player or pets' target if it is a valid enemy target.

Note: Requires Convalescence Talent Note: Blight I: Very high*damage magic*based single*target DoT.

  • Rank 2: Empowered Natureburst (5 Points): When casting Natureburst II on a group member you will also cast a single Natureburst II on a second group member.
  • Rank 3: Feralize (10 Points): You transform your target into a fearsome beast and charm it. Note: Your target is not required to have an animal body type as you transform your target into one.
    • New Spell: Feralize I
  • Rank 3: Moonburst (10 Points): Up to three targets are blasted with a devastating burst of lunar energy as magic damage. If the spell successfully casts you will apply Tidal Force I, a high*damage, cold*based viral DoT, to 3 random targets within range of your target.